![]() ![]() Smash World, though, allows for players like myself to still engage with the community and have a reason to check back in every day without getting obliterated by people who know what frame data is. Often, when I go online to fight others I find myself more frustrated than entertained, either because people online are flat out better than me or there is lag, or a combination of the two. I can hold my own and I understand certain advanced techniques, but I prefer to play offline either with friends or against the CPU. I’m not a particularly competitive Smash Bros. While we’ll touch more on the latter in a moment, first I need to levy some praise onto Smash World as a whole. Essentially, Smash World is a new, online hub in the game which allows players to share replays (now easily edited through new tools introduced in 3.0), Mii Costumes, and stages built in the new Stage Builder. While the paid aspects of the 3.0 update are interesting in their own right, the true bread and butter for me is the addition of Smash World. zones is very smart and prevented me from going on auto-pilot to execute the same kill setups each stock. Having platforms and walls pop up to shift the K.O. Mementos strikes a solid balance between being traditional enough to fight on, and fun enough to add variety for casual play. Typically, I’m very annoyed by stages that feature overbearing gimmicks that make fights equal parts combat and not getting gimped by the map. The striking colors and shifting level geometry makes for dynamic fights that don’t feel compromised by the stage gimmicks. While I still don’t feel any true attachment to it due to my lack of connection to Persona, I really enjoy the aesthetic of this stage. However, in action, Mementos is rather fun to fight on. Upon first seeing it in the trailer Nintendo released on YouTube, I found its design rather basic. Mementos, Joker’s stage, on the other hand, is right up my alley. This makes Joker by no means a subpar fighter–he simply isn’t for me. While his movement is fast and fluid, I prefer fighters with a bit more heft to them, which is why I main King Dedede and King K. In terms of his standard moveset though, outside of the novelty of seeing him wield a pistol in Smash Bros., Joker’s playstyle isn’t for me. newcomers is the way that their playstyles all feel legitimately unique, and Joker continues that tradition. Perhaps one of the greatest strengths of modern Smash Bros. This adds a nice dynamic to playing as Joker, as well as an interesting visual flair. By taking damage, Joker builds toward the unleashing of his Persona, which strengthens all of his attacks and provides him with a new up-B. While these sorts of mechanics are somewhat controversial within the community, I think that metered characters provide a nice meta-game. ![]() However, before I begin fulminating passive-aggressively about how this slot would be better filled by Dixie Kong or Captain Rainbow I’ll say this–for the purposes of discussing Joker I’ll be checking my personal biases at the door.Ĭonceptually, Joker is an interesting character. ![]() Well, if anything I view him through the lens of a skeptic, as I personally object to the idea of third-party characters who aren’t intrinsically affiliated with Nintendo joining the roster. I’m not a Persona fan, I’ve never even tried one of the games, so I view Joker through a rather neutral lens. To speak first to the paid additions to the game, Joker and his myriad Persona-related extras, I found this facet of 3.0 pleasant enough. Now, it is important to bifurcate this conversation across monetary lines, as not all of 3.0 is available to everyone free of charge. The question, though, is whether or not these new features are explosive enough to warrant last week’s eShop crash as the community rushed to download the new content (a crash which, pun intended, I never saw coming) or if this is just a small refresh to get people talking about Smash once more. From new, paid Persona content to free additions including Stage Builder and Smash World, the 3.0 update promises to add even more hours of Smash Bros. Ultimate didn’t have enough content, Nintendo has you covered. Just in case you somehow thought that Super Smash Bros. ![]()
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